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dc.contributor.authorFillo, Marcoen_US
dc.contributor.authorKeckler, Stephen W.en_US
dc.contributor.authorDally, William J.en_US
dc.contributor.authorCarter, Nicholas P.en_US
dc.contributor.authorChang, Andrewen_US
dc.contributor.authorGurevich, Yevgenyen_US
dc.contributor.authorLee, Whay S.en_US
dc.date.accessioned2004-10-08T20:35:59Z
dc.date.available2004-10-08T20:35:59Z
dc.date.issued1995-03-01en_US
dc.identifier.otherAIM-1532en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6636
dc.description.abstractThe M-Machine is an experimental multicomputer being developed to test architectural concepts motivated by the constraints of modern semiconductor technology and the demands of programming systems. The M- Machine computing nodes are connected with a 3-D mesh network; each node is a multithreaded processor incorporating 12 function units, on-chip cache, and local memory. The multiple function units are used to exploit both instruction-level and thread-level parallelism. A user accessible message passing system yields fast communication and synchronization between nodes. Rapid access to remote memory is provided transparently to the user with a combination of hardware and software mechanisms. This paper presents the architecture of the M-Machine and describes how its mechanisms maximize both single thread performance and overall system throughput.en_US
dc.format.extent393487 bytes
dc.format.extent284613 bytes
dc.format.mimetypeapplication/postscript
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesAIM-1532en_US
dc.titleThe M-Machine Multicomputeren_US


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