Computer Science and Artificial Intelligence Lab (CSAIL): Recent submissions
Now showing items 139-141 of 3794
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Frustum Casting for Progressive, Interactive Rendering
(1998-01)Efficient visible surface determination algorithms have long been a fundamental goal of computer graphics. We discuss the well-known ray casting problem: given a geometric scene description, a synthetic camera, and a ... -
Speech Perception Using Real-Time Phoneme Detection: The BeBe System
(1998-04)We define a new approach to speech recognition based on auditory perception and modeled after the human brain's tendency to automatically categorize speech sounds [House 1962; Liberman 1957]. As background, today's speech ...


