CMS.600 / CMS.998 Videogame Theory and Analysis, Fall 2007
Author(s)
Robison, Alice
Downloadcms-600-fall-2007/contents/index.htm (34.44Kb)
Alternative title
Videogame Theory and Analysis
Terms of use
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This course will serve as an introduction to the interdisciplinary academic study of videogames, examining their cultural, educational, and social functions in contemporary settings. By playing, analyzing, and reading and writing about videogames, we will examine debates surrounding how they function within socially situated contexts in order to better understand games' influence on and reflections of society. Readings will include contemporary videogame theory and the completion of a contemporary commercial videogame chosen in consultation with the instructor.
Date issued
2007-12Other identifiers
CMS.600-Fall2007
Other identifiers
CMS.600
CMS.998
IMSCP-MD5-e6c0017794a6af984e118d37dcfce28d
Keywords
online game, gaming, computer games, MMOG, simulation, massively multiplayer online game, critical theory, cultural studies, critical analysis, gender, game culture, media, video game, student work, race, storytelling
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