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dc.contributor.authorCoorg, Satyanen_US
dc.contributor.authorTeller, Sethen_US
dc.date.accessioned2023-03-29T14:39:50Z
dc.date.available2023-03-29T14:39:50Z
dc.date.issued1996-02
dc.identifier.urihttps://hdl.handle.net/1721.1/149257
dc.description.abstractEfficiently identifying polygons that are visible from a changing synthetic viewpoint is an important problem in computer graphics. In many complex geometric models, most parts of the model are invisible from the instantaneous viewpoint. Despite this, hidden-surface algorithms like the z-buffer or BSP tree often expend significant computation processing invisible portions of the model.en_US
dc.relation.ispartofseriesMIT-LCS-TM-546
dc.titleA Spacially and Temporally Coherent Object Space Visibility Algorithmen_US


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