Show simple item record

dc.contributor.authorAwerbuch, Baruchen_US
dc.contributor.authorBetke, Margriten_US
dc.contributor.authorRivest, Ronalden_US
dc.contributor.authorSingh, Monaen_US
dc.date.accessioned2023-03-29T14:38:33Z
dc.date.available2023-03-29T14:38:33Z
dc.date.issued1995-01
dc.identifier.urihttps://hdl.handle.net/1721.1/149233
dc.description.abstractWe study how a mobile robot can piecemeal learn an unknown environment. The robot's goal is to learn a complete map of its environment, while satisfying the constraint that it must return every so often to its starting position (for refueling, say). The environment is modelled as an arbitrary, undirected graph, which is initially unknown to the robot.en_US
dc.relation.ispartofseriesMIT-LCS-TM-516
dc.titlePiecemeal Graph Exploration by a Mobile Robot*en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record