CMS.998 / CMS.600 Videogame Theory and Analysis, Fall 2006
Author(s)
Robison, Alice
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Alternative title
Videogame Theory and Analysis
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This course is an introduction to the interdisciplinary study of commercial videogames as texts, examining their cultural, educational, and social functions in contemporary settings. Students play and analyze videogames while examining debates surrounding how games function within socially situated contexts. Readings include contemporary game theory (Gee, Squire, Steinkuehler, Jenkins, Klopfer, Zimmerman and Salen, Juul, Bartle, Taylor, Aarseth) and the completion of a contemporary commercial videogame chosen in consultation with the instructor.
Date issued
2006-12Other identifiers
CMS.998-Fall2006
Other identifiers
CMS.998
CMS.600
IMSCP-MD5-7c5a86e129e8dda63deb048ce5d958d1
Keywords
online game, gaming, computer games, MMOG, simulation, massively multiplayer online game, critical theory, cultural studies, critical analysis, gender, game culture, media, video game
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